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Content/Syllabus of the main Chess Courses

LEVEL 1 - BEGINNER COURSE

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Elementary knowledge needed by every successful chess player is acquired. Recommended for complete beginners, or players who just know the moves of the game. The early stages of the course present easily comprehensible steps and exercises, which are immediately assimilated through play. The course is complemented by a lot of activities for learning and practice.

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Duration: 35 weeks

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  1. The chessboard and pieces

  2. How the pieces move

  3. Special moves

  4. The life of a chess king

  5. Mate in one move

  6. Check and getting out of check

  7. Mate by a queen

  8. Mate by two bishops

  9. Basic mate configurations

  10. Introduction to chess openings

  11. Introduction to middlegames

  12. How a game can end

  13. Combination basics

  14. The sacrifice

  15. The deflection

  16. The decoy

  17. The pin and the skewer

  18. Typical combinations 1

  19. Typical combinations 2

  20. Development tales

  21. The safety of the king

  22. The center

  23. Activity 

  24. Pawn structures

  25. Introduction to chess endgames

  26. The basics of pawn endgames 1

  27. The basics of pawn endgames 2 

  28. The basics of rook endgames

  29. The basics of knight endgames

  30. The basics of bishop endgames

  31. The basics of queen endgames 

  32. Open positions

  33. Closed positions

  34. Semi-open positions

  35. Gambits

LEVEL 2 - INTERMEDIATE COURSE

 

The second level follows from Level 1 and is about basic  tactics and positional play. You will learn many attacking patterns and techniques to win material. Many built-in games and exercises will help you. If you already are very comfortable will playing a full game and know some tactics, you might try to start directly from Level 2, although Level 1 should not be underestimated.

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Duration: 35 weeks

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  1. The weakness of the bank rank

  2. Principles of attacking 1

  3. Principles of attacking 2

  4. The king left in the center

  5. Castling to opposite sides

  6. Development advantage

  7. Elimination of the defense

  8. Space advantage

  9. Positioning the pieces

  10. Weak squares

  11. Pawn weaknesses 

  12. The bishops in the middlegame

  13. The knights in the middlegame

  14. A passed pawn in the middlegame

  15. The rooks in the middlegame

  16. The queen in the middlegame

  17. Exchanging pieces 

  18. Closed centers 

  19. Open centers

  20. Fixed centers

  21. Mobile centers

  22. Evaluating the position

  23. Planning

  24. Unexpected moves

  25. Giving perpetual check

  26. Overloaded pieces 

  27. The clearance

  28. Opening preparation 

  29. Passed pawns in the endgame

  30. Advanced pawn endgames 1

  31. Advanced pawn endgames 2

  32. Advanced rook endgames

  33. Advanced queen endgames

  34. Mate by a bishop and a knight

  35. Endgame tactics

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LEVEL 3 - ADVANCED COURSE

 

In the third level you which follows on from Level 2 you will learn about several kinds of attacks, sacrifices, planning, how to calculate and more detail on endgames. Completing level 2 is a must to move to level 3.

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Duration: 35 weeks

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  1. Zugzwang​

  2. Blocking

  3. Using pins

  4. Using deflections

  5. Using decoys

  6. Delivering discovered attacks

  7. Delivering discovered checks

  8. The X-ray attack

  9. Incorrect combination

  10. A knight against a bishop in the middlegame

  11. Winning with activity

  12. Opposite coloured bishops in the middlegame

  13. Intuitive sacrifices

  14. Advanced  planning

  15. Hanging pawns

  16. Active defense, counterplay

  17. Variation calculation 1

  18. Variation calculation 2

  19. Taking a risk

  20. Fighting for the initiative

  21. Destructive sacrifices 

  22. Breaking through in the center

  23. The minority attack

  24. Exchange sacrifices 

  25. Pawn endgames - pawn break

  26. Pawn endgames - reverse tempo

  27. Pawn endgames - defense

  28. A knight against a bishop in the endgame

  29. Rook endgames - A rook against a pawn 1

  30. Rook endgames - A rook against a pawn 2

  31. Rook endgames - Frontal assault and activity

  32. Simplifying the position 

  33. Never give up to early

  34. Selected combinations

  35. Chess compositions, studies

CHESS OPENINGS

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Go through opening knowledge with white and black. Choose it as your first opening repertoire or for playing in your games.  NOTE:  Students should have a basic understanding of chess, at least completed level 1, before participating in this course.

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Duration: 36 weeks

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  1. Introduction​

  2. Two Knights Defense 1 = NG5

  3. Two Knights Defense 2 - KxF7

  4. Two Knights Defense 3 - B5

  5. Two Knights Defense 4 - ND4

  6. Two Knights Defense 5 -BC5

  7. Evans Gambit - BA5

  8. Evans Gambit - Variations on move 7

  9. Evans Gambit - QB3

  10. Evans Gambit - Morphy vs McDonnell Defense

  11. Petroff Defense - D4

  12. Philidor Defense E4 E5, NF3 Lines

  13. Alekhine Defense

  14. Caro-Kann Defense

  15. French Defense

  16. Scandinavian Defense 1

  17. Scandinavian Defense 2

  18. Pirc and Modern Defenses

  19. Sicilian Defence - Morra gambit Accepted 1

  20. Sicilian Defence - Morra gambit Accepted 2

  21. Sicilian Defence - Morra gambit Declined 1

  22. Sicilian Defence - Morra gambit Declined 2

  23. Petroff Defense - Main Line

  24. Petroff Defense - Nimziwitsch & Cochrane

  25. Petroff Defense - Steinitz Variation

  26. Knights Gambit - Abbazia Defense

  27. Vienna Game

  28. Bishops Opening, Centre Game, Goring Gambit

  29. Queens Gambit - Accepted 1

  30. Queens Gambit - Accepted 2

  31. Queens Gambit - Accepted 3

  32. Queens Gambit - Accepted 4

  33. London System

  34. Colle System 

  35. Tarrasch Defense 

  36. Flank Opening

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